My name is Daniel Dünchem (born 1986). I’m a sound designer and I’m working in the gaming industry at DECK13 Interactive GmbH. My functions as Sound Designer are: The planning and conception of SFX, ambient and music; SFX, ambient and dialogue Sound Design; Implementation of SFX, Ambient and Music; Planning, briefing and feedback for Co-Workers, SFX-outsourcers and composers.

This website is intended as a portfolio of all my projects and to provide contact data for everyone who’s interested.

So long,