mediale* 2012: ‘Grid Surfer’

The approach we took with grid surfer is an old school arcade game inspired by cyber punk look of tron but including todays technology, such as the Wii Balance Board as input device and top notch stereoscopic images.

The whole project was built with the Unity 3D engine and custom graphics out of cinema 4D. The soundtrack is originally composed for a spacial sound experience.

About the team:

The team consists out of Dominik Braun, Daniel Dünchem, Sebastian Haase, and Jannicke Ostoike. 4 Master students (Media Direction) at the University of Applied Sciences, Darmstadt.

Function: Game Design, Scripting, Game Programming, Audio Programming

Used technologies: Unity3D, Wii Balance Board, Cinema4D



Ars Electronica 2010: ‘Das Virtuelle Planetarium’

Ars Electronica 2010 – Festival Für Kunst, Technologie und Gesellschaft, Linz
‘Das Virtuelle Planetarium’ under the responsibility of Prof. Dr. Torsten Fröhlich.

‘Das Virtuelle Planetarium’ is an interactive, stereoscopic projection of our solar system. The project was initiated by Prof. Dr. Torsten Fröhlich in his Virtual- and Augmented Reality course at Hochschule Darmstadt. The project was running over multiple semesters and students contributed new content and functions such as iPad/iPhone controll, music, real time simulations etc.