Bio

Professional Experience:

since 09/01/2013
Deck13 Interactive GmbH, Department: Sound
Function: Planning and conception of SFX, ambient and music; SFX, ambient and dialogue Sound Design; Implementation of SFX, Ambient and Music; Planning, briefing and feedback for Co-Workers, SFX-outsourcers and composers

07/01/2011 – 08/31/2013
Deck13 Interactive GmbH, Department: Sound, as student employee
Function: Planning and conception of SFX, ambient and music; SFX and ambient Sound Design; Implementation of SFX, ambient and music

Academic Education:

09/2008 – 08/2013
Study at Hochschule Darmstadt, University of Applied Sciences (h_da) (10 semesters)

WS 2011/12 – SS 2013
Master Study at Hochschule Darmstadt, University of Applied Sciences (h_da) in the field: Media Direction (four semesters)
Master Thesis: ‘Sound and Interactive Storytelling’ (1.0)
Master Graduation: Master of Arts (First Class Honours – 1.5)

WS 2008/09 – SS 2011
Bachelor Study at Hochschule Darmstadt, University of Applied Sciences (h_da) in the field: Digital Media – Sound (six semesters)
Bachelor Thesis: ‘Videogame Sounddeisgn’ (1.7)
Bachelor Graduation: Bachelor of Arts (First Class Honours – 1.4)

Internships during study:

03/14/2011 – 06/30/2011
Deck13 Interactive GmbH, Department: Sound, accompanying my Bachelor Thesis
Function: Planning and conception of SFX, ambient and music; SFX and ambient Sound Design; Implementation of SFX, ambient and music

06/05/2010 – 10/08/2010
Deck13 Interactive GmbH, Department: Sound
Function: Planning and conception of SFX, ambient and music; SFX and ambient Sound Design; Implementation of SFX, ambient and music

02/16/2009 – 03/20/2009
L&G Vertriebs GmbH, Department: Art
Function: Film, cutting and music arrangement

02/11/2008 – 02/22/2008
L&G Vertriebs GmbH, internship as digital- and print media designer

Alternative Service:

07/2006 – 03/2007
Alternative Service at Lebenshilfe-IKB, Weinheim in the field of ambulant- & family-supporting- services and courses & leisure for persons with disabilities.